Dire Corby



General

 
 



5e

         
         
   NE   

D&D 5 facts

 

D&D 5 sources

 
 



3e

         
         
   NE   

Pathfinder facts

  • CR: 1
  • XP: 400
  • Size: Medium
  • Type: Monstrous Humanoid
  • Initiative: +1
  • Senses: darkvision 60 ft.
  • AC: 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
  • HP: 15 (2d10+4)
  • Saves: Fort +2, Ref +4, Will +3
  • Speed: 30 ft., climb 30 ft.
  • Melee: 2 claws +3 (1d4+1)
  • Abilities: Str 13, Dex 12, Con 15, Int 7, Wis 10, Cha 8
  • Attacks: Base Atk +2; CMB +3; CMD 14
  • Feats: Blind-Fight, Skill Focus (Stealth)
  • Skills: Acrobatics +10, Climb +13, Perception +6, Stealth +8; Racial Modifiers +8 Acrobatics, +2 Perception
  • Languages: Undercommon
  • Organization: gang (2–5), hunting flock (1–3 dread corbies and 5–10 dire corbies), or rookery (1–10 dread corbies and 10–50 dire corbies plus 1 barbarian or fighter of 3rd–5th level per 10 adults)
  • Treasure: standard